'The Elder Scrolls V: Skyrim' impressions and why you'll buy this game again

'The Elder Scrolls V: Skyrim' impressions and why you'll buy this game again

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The Elder Scrolls V: Skyrim

It's Skyrim -- again -- except everywhere.

It's still hard to believe. Sure, The Elder Scrolls V: Skyrim may not be a technical wonder anymore, but to play the game on the Nintendo Switch in portable mode is something to behold.

Much like Doom, NBA 2K18 and Rocket League, Skyrim makes a graceful jump to Nintendo's latest platform, cutting corners where necessary, but ultimately offering a definitive experience for fans who've long-dreamed of taking the acclaimed RPG on the road with them.

Performance-wise, the game does have hiccups, but nothing more glaring or noticeable than the game may have had at launch. Controls feel solid enough while in portable mode and while playing docked with a Pro Controller, obviously.

But this version of the game sports two new features -- motion controls and amiibo support. OK, so these aren't unit-selling features, but they do offer players a chance for experimentation, basically Skyrim with a Nintendo twist. Motion controls are simple enough, but feel much more waggle-oriented than with games like Super Mario Odyssey. 

The amiibo support feels tacked and awfully similar to The Legend of Zelda: Breath of the Wild. Scan a Zelda series amiibo and you get a 20 percent chance of opening a chest with a piece of Link's garb in it, whether it's the Master Sword, Hylian Shield or Link's tunic from Breath of the Wild. You can scan any amiibo for additional bonuses.

While the visuals and fidelity aren't going to blow you away, this really is a feature-complete version of Skyrim.

Have questions? Feel free to ask them. Will have a full review soon.

Disclaimer: A review copy of the game was provided by the publisher.

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